Blazen
4 published forms · Official Wiki reference
Official Aniimo artworkBasic Form
They use their special fur to capture charged particles in the air to produce and store electricity.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Lightning CrossPhysical
Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.
- Power
- 45
- Cost
- 20
Electrified ImpactPhysical
Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.
- Power
- 33
- Cost
- 20
Dark ClawPhysical
Unleash consecutive Dark claw strikes on the target, dealing Damage.
- Power
- 52
- Cost
- 20
Lightning ClawPhysical
Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.
- Power
- 20
- Cost
- 20
ATKPhysical
Wields the power of lightning to attack targets at close range.
- Power
- 6
- Cost
- 0
Lightning FlashPhysical
Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.
- Power
- 135
- Cost
- 0
Traits
Power Sustain
After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.
Mobility
High Jump
Allows you to perform a higher jump.
Pathfinding
Climb Lv.3
No description is provided in the source.
Official Aniimo artworkPrismana Form
The power of prismana weaves through their fur, emitting blinding and threatening rays, warning others to stay away.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Lightning CrossPhysical
Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.
- Power
- 45
- Cost
- 20
Electrified ImpactPhysical
Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.
- Power
- 33
- Cost
- 20
Dark ClawPhysical
Unleash consecutive Dark claw strikes on the target, dealing Damage.
- Power
- 52
- Cost
- 20
Lightning ClawPhysical
Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.
- Power
- 20
- Cost
- 20
ATKPhysical
Wields the power of lightning to attack targets at close range.
- Power
- 6
- Cost
- 0
Lightning FlashPhysical
Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.
- Power
- 135
- Cost
- 0
Traits
Power Sustain
After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.
Mobility
High Jump
Allows you to perform a higher jump.
Pathfinding
Climb Lv.3
No description is provided in the source.
Official Aniimo artworkMountain Woods Form
Evolved from mountain forest-dwelling Bolties, they have a lighter body color with overlapping layers of intertwined golden-brown special fur that disorient opponents.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Lightning CrossPhysical
Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.
- Power
- 45
- Cost
- 20
Electrified ImpactPhysical
Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.
- Power
- 33
- Cost
- 20
Dark ClawPhysical
Unleash consecutive Dark claw strikes on the target, dealing Damage.
- Power
- 52
- Cost
- 20
Lightning ClawPhysical
Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.
- Power
- 20
- Cost
- 20
ATKPhysical
Wields the power of lightning to attack targets at close range.
- Power
- 6
- Cost
- 0
Lightning FlashPhysical
Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.
- Power
- 135
- Cost
- 0
Traits
Power Sustain
After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.
Mobility
High Jump
Allows you to perform a higher jump.
Pathfinding
Climb Lv.3
No description is provided in the source.
Official Aniimo artworkUmbrabow Form
Unstable Prismana energy sends Blazen's electricity into overdrive. It tears across the wild in a flash of lightning and light.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Lightning CrossPhysical
Channels the power of lightning, sending a pushing lightning claw mark forward that deals up to 3 hits to enemies. This skill gains 50% additional critical rate.
- Power
- 45
- Cost
- 20
Electrified ImpactPhysical
Dashes toward the target with electricity and cannot be blocked during the dash. Restores 5 EP when landing a critical hit.
- Power
- 33
- Cost
- 20
Dark ClawPhysical
Unleash consecutive Dark claw strikes on the target, dealing Damage.
- Power
- 52
- Cost
- 20
Lightning ClawPhysical
Channels the power of lightning and strikes the target with a three-hit claw combo. This skill gains 50% additional critical rate.
- Power
- 20
- Cost
- 20
ATKPhysical
Wields the power of lightning to attack targets at close range.
- Power
- 6
- Cost
- 0
Lightning FlashPhysical
Leaps up at high speed, gathers electricity, then slams down onto the target and enters the [Overcharged] state.
- Power
- 135
- Cost
- 0
Traits
Power Sustain
After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.
Mobility
High Jump
Allows you to perform a higher jump.
Pathfinding
Climb Lv.3
No description is provided in the source.