Emberpup Highland Form
Highland Form lists fire / rock, compared with fire for Basic Form. Its listed regions are Zephyrus Landbridge, Russet Highlands.
Where should I look for Highland instead of Basic Emberpup?
Highland lists Zephyrus Landbridge and Russet Highlands. Neither is among Basic's five listed regions in this snapshot. Highland also adds Rock to Fire, while retaining the DPS role and matching Basic's six displayed stats. Its description describes a shaggy mountain coat; that description is not a coordinate. Pebble Kick is listed for Basic too, so it should not be advertised as exclusive to Highland.
Highland Form vs Basic Form
Open full comparison →| Source field | Basic Form | Highland Form |
|---|---|---|
| Elements | fire | fire / rock |
| Role | DPS | DPS |
| Listed regions | Nimbus Fields, Mistwoods, The Argent Strait., Echoback Landing, Beast Fang Ridge | Zephyrus Landbridge, Russet Highlands |
| HP | 67 | 67 |
| ATK | 86 | 86 |
| BREAK | 38 | 38 |
| P.DEF | 60 | 60 |
| M.DEF | 53 | 53 |
| REGEN | 67 | 67 |
All six displayed stats match Basic Form. The source does not specify the level basis, so this does not establish equal battle performance.
Highland Form lists Zephyrus Landbridge, Russet Highlands. Basic Form lists Nimbus Fields, Mistwoods, The Argent Strait., Echoback Landing, Beast Fang Ridge. These are separate form records, not a complete range map.
The listed ability names, descriptions and parameters match Basic Form in this snapshot. This does not establish identical battle outcomes.
Official Aniimo artworkHighland Form
Emberpups living in the mountains have rock-like fur colors and a shaggy coat created by the mountain winds.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Jumps up to dodge an attack, allowing flames to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick. A successful dodge will also deal 120% damage and increase damage by 20% for 20s.
- Power
- 72
- Cost
- 0
Jumps up to dodge an attack, allowing broken stones to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick. A successful dodge will also deal 120% damage and increase damage by 20% for 20s.
- Power
- 72
- Cost
- 0
Launches a fireball at the target and applies 2 stacks of Fire Debuff for 5s. Hold the skill button to aim.
- Power
- 30
- Cost
- 10
Wields the power of fire to attack targets at close range.
- Power
- 6
- Cost
- 0
Traits
Increases damage dealt to enemies weak to your element by 15%.
Mobility
Enters Hustle state, increasing movement speed by consuming stamina.