Pomawk
4 published forms · Official Wiki reference
Official Aniimo artworkBasic Form
Their towering manes display their wild nature, while their feral roars reveal their true colors. Their tails are built to store sound waves, releasing a sonic boom when they strike an opponent.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Wild ShowMagic
Hold to charge the microphone, then release to unleash a massive sound wave, damaging targets in front. A well-timed release deals an additional 30% BREAK damage.
- Power
- 70
- Cost
- 20
Frost StrikePhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Jittering BeatsPhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Rhythm ComboPhysical
Performs a rhythmic combo on the target. Can be used up to 3 times in a row.Casting with the right timing adds 1 extra stack of [Volume].
- Power
- 36
- Cost
- 10
ATKPhysical
(BREAK) Wields the power of grass to attack targets at close range.
- Power
- 6
- Cost
- 0
Sonic BoomMagic
Unleashes a sonic blast around itself and instantly fills [Volume].
- Power
- 176
- Cost
- 0
Traits
Tuning
Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 15% for 15s.
Official Aniimo artworkSnowfield Form
The freezing climate turns their manes into ice spikes, highlighting their rebellious streak. Their shed skin forms a tight-fitting suit, allowing them to maintain both style and warmth in the cold.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Wild ShowMagic
Hold to charge the microphone, then release to unleash a massive sound wave, damaging targets in front. A well-timed release deals an additional 30% BREAK damage.
- Power
- 70
- Cost
- 20
Frost StrikePhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Jittering BeatsPhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Rhythm ComboPhysical
Performs a rhythmic combo on the target. Can be used up to 3 times in a row.Casting with the right timing adds 1 extra stack of [Volume].
- Power
- 36
- Cost
- 10
ATKPhysical
(BREAK) Wields the power of grass to attack targets at close range.
- Power
- 6
- Cost
- 0
Sonic BoomMagic
Unleashes a sonic blast around itself and instantly fills [Volume].
- Power
- 176
- Cost
- 0
Traits
Tuning
Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 15% for 15s.
Official Aniimo artworkHighland Form
They roam the highland fields with stiff manes shaped like sycamore leaves. These leaves sway freely in the wind, rustling alongside their hoarse voices.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Wild ShowMagic
Hold to charge the microphone, then release to unleash a massive sound wave, damaging targets in front. A well-timed release deals an additional 30% BREAK damage.
- Power
- 70
- Cost
- 20
Frost StrikePhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Jittering BeatsPhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Rhythm ComboPhysical
Performs a rhythmic combo on the target. Can be used up to 3 times in a row.Casting with the right timing adds 1 extra stack of [Volume].
- Power
- 36
- Cost
- 10
ATKPhysical
(BREAK) Wields the power of grass to attack targets at close range.
- Power
- 6
- Cost
- 0
Sonic BoomMagic
Unleashes a sonic blast around itself and instantly fills [Volume].
- Power
- 176
- Cost
- 0
Traits
Tuning
Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 15% for 15s.
Official Aniimo artworkSea of Flowers Form
They evolved from the Pomeggs of the Sea of Flowers. Their skin remains vibrant even after shedding, but the spikes on their heads show that they are quite the "prickly" characters.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Wild ShowMagic
Hold to charge the microphone, then release to unleash a massive sound wave, damaging targets in front. A well-timed release deals an additional 30% BREAK damage.
- Power
- 70
- Cost
- 20
Frost StrikePhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Jittering BeatsPhysical
Strikes targets around itself and applies [Silence] to targets hit for 1.5s. While [Silence] is active, targets cannot use skills.
- Power
- 45
- Cost
- 20
Rhythm ComboPhysical
Performs a rhythmic combo on the target. Can be used up to 3 times in a row.Casting with the right timing adds 1 extra stack of [Volume].
- Power
- 36
- Cost
- 10
ATKPhysical
(BREAK) Wields the power of grass to attack targets at close range.
- Power
- 6
- Cost
- 0
Sonic BoomMagic
Unleashes a sonic blast around itself and instantly fills [Volume].
- Power
- 176
- Cost
- 0
Traits
Tuning
Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 15% for 15s.