Reefish
2 published forms · Official Wiki reference
Official Aniimo artworkBasic Form
They burrow underground to camouflage as coral and bite any prey that comes near. However, they sometimes get impatient and peek around.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Coral TrapPhysical
Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.
- Power
- 67
- Cost
- 20
Quicksand SlamPhysical
Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.
- Power
- 28
- Cost
- 20
ATKPhysical
Wields the power of earth to attack targets at close range.
- Power
- 6
- Cost
- 0
Traits
Overcharged Coral
When entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.
Pathfinding
Swim Lv.1
No description is provided in the source.
Official Aniimo artworkRainstorm Form
Without sunlight, Reefish grows sour and irritable. The shell-like layer on its back twists into jagged edges, cutting anything that comes too close.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Coral TrapPhysical
Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.
- Power
- 67
- Cost
- 20
Quicksand SlamPhysical
Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.
- Power
- 28
- Cost
- 20
ATKPhysical
Wields the power of earth to attack targets at close range.
- Power
- 6
- Cost
- 0
Traits
Overcharged Coral
When entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.
Pathfinding
Swim Lv.1
No description is provided in the source.