Tuckin
2 published forms · Official Wiki reference
Official Aniimo artworkBasic Form
They need to absorb nutrients from the soil through their roots to maintain vitality and hate leaving the ground.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Nutrient AbsorptionSupport
Roots itself firmly in the soil, gaining 20% Damage Reduction and 2% continuous healing per second.Instantly restores 50% HP to all Hummin, and increases nearby Hummin's damage by 20% and BREAK efficiency by 20%.
- Power
- 0
- Cost
- 30
Haunting ChoirMagic
All Hummin units teleport next to enemies and release sonic attacks, dealing AoE damage and stunning targets for 1s.
- Power
- 47
- Cost
- 20
Gravel StrikePhysical
Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
- Power
- 39
- Cost
- 10
Off-Key Shock WaveMagic
Teleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.
- Power
- 39
- Cost
- 10
Breaking RoarPhysical
Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.
- Power
- 165
- Cost
- 0
ATKPhysical
(BREAK) Wields the power of grass to attack targets at close range.
- Power
- 6
- Cost
- 0
Traits
Prank Master
Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.
Official Aniimo artworkMountain Form
Due to changes in soil composition, its skin has taken on an orange-red hue after absorbing minerals from the Earth, also becoming thicker and more robust.
View official sourceOfficial display stats
The source does not specify the level basis. These values describe the official display, not a battle ranking.
Skills & abilities
Skills
Nutrient AbsorptionSupport
Roots itself firmly in the soil, gaining 20% Damage Reduction and 2% continuous healing per second.Instantly restores 50% HP to all Hummin, and increases nearby Hummin's damage by 20% and BREAK efficiency by 20%.
- Power
- 0
- Cost
- 30
Haunting ChoirMagic
All Hummin units teleport next to enemies and release sonic attacks, dealing AoE damage and stunning targets for 1s.
- Power
- 47
- Cost
- 20
Gravel StrikePhysical
Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
- Power
- 39
- Cost
- 10
Off-Key Shock WaveMagic
Teleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.
- Power
- 39
- Cost
- 10
Breaking RoarPhysical
Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.
- Power
- 165
- Cost
- 0
ATKPhysical
(BREAK) Wields the power of grass to attack targets at close range.
- Power
- 6
- Cost
- 0
Traits
Prank Master
Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.