ANIIMOLAB
Skills
Look up skill effects, power, and energy cost.
Start with skills linked to companion forms, or switch to enhanced skills or all records. Boss moves and other records remain accessible in the full list.
19 results

ATK
Wields the power of ice to attack targets at close range.
7 Aniimo forms

ATK
(BREAK) Wields the power of ice to attack targets at close range.
1 Aniimo forms

Boomerang Blade
Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.
7 Aniimo forms

Chill Glide
Flies while dropping Ice element stars to attack the target for damage. Every 1 hits on a target applies 1 stack of Ice Debuff. After maintaining the skill state for 4s, can attack while moving for 15s.
3 Aniimo forms

Freezing Claws
Deals damage over a large area.
1 Aniimo forms

Frost Slam
Gathers icy vapor in both pincers, then slams them down to deal AoE damage in front and create an ice wall for 5s.
1 Aniimo forms

Frost Strike
Strikes targets around itself. Targets hit enter a Frozen state for 2.5s.
9 Aniimo forms

Frost Tail Strike
Flips forward toward the target and slams the ground with a tail strike, dealing damage.
3 Aniimo forms

Frost Tail Strike
Enhanced skill
Flips forward toward the target and slams the ground with its tail, dealing damage.
3 Aniimo forms
Guardbreak Smash
Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
6 Aniimo forms

Ice Ball Cutting
Raises the ice ball and rolls forward, dealing a large amount of damage.
5 Aniimo forms

Ice Orb
Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.
10 Aniimo forms

Ice Sphere
Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.
2 Aniimo forms

Ice Spikes
Creates an ice spike ahead, attacking and [freezing] the target for 2.5s. Can be used during tunneling. Afterward, dashes forward and emerges from underground.
1 Aniimo forms

Ice Strikes
Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff].
7 Aniimo forms

Ice Tornado
Turns into an icy tornado to continuously attack its targets.
3 Aniimo forms

Icy Gravel Dance
Summons an Ice Storm that continuously builds up [Ice Debuff] on targets. The Ice Storm keeps moving forward until it hits a wall or a target.
1 Aniimo forms

Icy Gravel Dance
Enhanced skill
Summons an Ice Storm that continuously builds up [Ice Debuff] on targets. The Ice Storm keeps moving forward until it hits a wall or a target. It also increases debuff buildup efficiency by 30% and expands the area by 30%.
1 Aniimo forms
Weakening Smash
Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
4 Aniimo forms