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ANIIMOLAB

ANIIMOLAB

Skills

Look up skill effects, power, and energy cost.

Start with skills linked to companion forms, or switch to enhanced skills or all records. Boss moves and other records remain accessible in the full list.

339 results

Noisy Strikes

Earth

Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.

SkillPower 39Energy cost 10Cooldown 1s

Off-Key Shock Wave

Grass

Teleports all Hummins next to the target and unleashes a Tackle attack, dealing damage.

SkillPower 39Energy cost 10Cooldown 1s

Overcharged Claw Strike

Wind

Claws a target, dealing damage.

SkillPower 68Energy cost 20Cooldown 1s

Pebble Kick

Earth

Jumps up to dodge an attack, allowing broken stones to swirl around it before diving down and dealing damage to targets around the landing point.

SkillPower 40Energy cost 0Cooldown 15s

Phantom Barrage

Fire

Slams all targets within range that are affected by [Fire Debuff] from a distance.

SkillPower 30Energy cost 0Cooldown 18s

Phantom Barrage

Enhanced skill

Fire

Slam the target, immediately restoring 5 Energy. Perform a remote slam on all other targets within range affected by [Fire Debuff].

SkillPower 14Energy cost 0Cooldown 15s

Phantom Dance

Dark

Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.

SkillPower 0Energy cost 20Cooldown 15s

Phantom Flame Cannon

Fire

Jumps up and throws a giant fireball at the target. It explodes on landing, dealing wide-area damage and applying 12 stacks of [Fire Debuff].

UltimatePower 100Energy cost 0Cooldown 8s

Phantomfly

Grass

There can be up to 2 Phantomflies at the same time.

SkillPower 0Energy cost 20Cooldown 1s

Pinecone Bomb

Fire

Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are marked with [Pinecone].

SkillPower 38Energy cost 15Cooldown 1s

Plant Charge

Grass

Rams into the target with the body.

SkillPower 39Energy cost 10Cooldown 1s

Prismana Slam

Light

Strikes the target with a shell.

SkillPower 47Energy cost 20Cooldown 1s

Prismana Slash

Light

Lunges forward and spins to create a magic field that fires 3 light blades for 3 hits, dealing damage.

SkillPower 55Energy cost 20Cooldown 1s

Purifying Dance

Grass

Removes all debuffs on surrounding teammates.

SkillPower 0Energy cost 20Cooldown 15s

Quake Impact

Earth

Bursts out of the ground, causing shock waves across a large area.

UltimatePower 173Energy cost 0Cooldown 8s

Radiant Dart

Light

Launches a Radiant Dart at the target, continuously dealing damage to targets along its path.

SkillPower 35Energy cost 20Cooldown 10s

Resting Whirlwind

Wind

Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.

SkillPower 48Energy cost 15Cooldown 1s

Rhythm Combo

Grass

Performs a rhythmic combo on the target. Can be used up to 3 times in a row. Casting with the right timing adds 1 extra stack of [Volume].

SkillPower 36Energy cost 10Cooldown 0s

Rock Ball Blast

Earth

Launches a giant rock ball forward. The rock ball rolls over targets in its path and explodes.

UltimatePower 195Energy cost 0Cooldown 8s

Rock Smash

Earth

Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.

UltimatePower 260Energy cost 0Cooldown 8s

Rock Tackle

Earth

Charges briefly in place, then rushes at the target and slams into it, dealing damage and creating 4 [Rock Piles] around the target.

SkillPower 30Energy cost 0Cooldown 18s

Rock Tackle

Enhanced skill

Earth

After charging in place for a short while, rushes at the target and slams into it with its body, dealing damage and stunning the target for 1 seconds, then generates 4 Rock Piles around the target.

SkillPower 30Energy cost 0Cooldown 18s

Rolling Ball

Earth

Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.

SkillPower 10Energy cost 40Cooldown 1s

Rolling Mud Ball

Earth

Kicks a mud ball forward, causing it to roll and deal AoE damage on impact. Hold to aim and lob it.

SkillPower 31Energy cost 20Cooldown 1s