ANIIMOLAB
Skills
Look up skill effects, power, and energy cost.
Start with skills linked to companion forms, or switch to enhanced skills or all records. Boss moves and other records remain accessible in the full list.
339 results

Noisy Strikes
Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
2 Aniimo forms

Off-Key Shock Wave
Teleports all Hummins next to the target and unleashes a Tackle attack, dealing damage.
2 Aniimo forms

Overcharged Claw Strike
Claws a target, dealing damage.
6 Aniimo forms

Pebble Kick
Jumps up to dodge an attack, allowing broken stones to swirl around it before diving down and dealing damage to targets around the landing point.
11 Aniimo forms

Phantom Barrage
Slams all targets within range that are affected by [Fire Debuff] from a distance.
4 Aniimo forms

Phantom Barrage
Enhanced skill
Slam the target, immediately restoring 5 Energy. Perform a remote slam on all other targets within range affected by [Fire Debuff].
4 Aniimo forms

Phantom Dance
Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.
8 Aniimo forms

Phantom Flame Cannon
Jumps up and throws a giant fireball at the target. It explodes on landing, dealing wide-area damage and applying 12 stacks of [Fire Debuff].
4 Aniimo forms

Phantomfly
There can be up to 2 Phantomflies at the same time.
4 Aniimo forms

Pinecone Bomb
Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are marked with [Pinecone].
2 Aniimo forms

Plant Charge
Rams into the target with the body.
2 Aniimo forms

Prismana Slam
Strikes the target with a shell.
3 Aniimo forms

Prismana Slash
Lunges forward and spins to create a magic field that fires 3 light blades for 3 hits, dealing damage.
3 Aniimo forms

Purifying Dance
Removes all debuffs on surrounding teammates.
8 Aniimo forms

Quake Impact
Bursts out of the ground, causing shock waves across a large area.
4 Aniimo forms

Radiant Dart
Launches a Radiant Dart at the target, continuously dealing damage to targets along its path.
2 Aniimo forms

Resting Whirlwind
Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.
3 Aniimo forms

Rhythm Combo
Performs a rhythmic combo on the target. Can be used up to 3 times in a row. Casting with the right timing adds 1 extra stack of [Volume].
9 Aniimo forms

Rock Ball Blast
Launches a giant rock ball forward. The rock ball rolls over targets in its path and explodes.
3 Aniimo forms

Rock Smash
Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.
2 Aniimo forms

Rock Tackle
Charges briefly in place, then rushes at the target and slams into it, dealing damage and creating 4 [Rock Piles] around the target.
2 Aniimo forms

Rock Tackle
Enhanced skill
After charging in place for a short while, rushes at the target and slams into it with its body, dealing damage and stunning the target for 1 seconds, then generates 4 Rock Piles around the target.
2 Aniimo forms

Rolling Ball
Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.
2 Aniimo forms

Rolling Mud Ball
Kicks a mud ball forward, causing it to roll and deal AoE damage on impact. Hold to aim and lob it.
1 Aniimo forms