All Helmut forms
FIELD GUIDE / #062 / FORM PROFILE

Helmut Mountain Woods Form

Mountain Woods Form shares dark with Basic Form. Both list Russet Highlands.

How is Mountain Woods Helmut different from Basic?

Mountain Woods has a polished helmet in its description and distinct artwork. Its structured Dark element, BREAK role, Russet Highlands location and six displayed stats match Basic. The listed ability records also match, so this snapshot supports a visual and collection distinction without establishing an exclusive skill or combat advantage. The helmet description does not give a method for obtaining the form.

Mountain Woods Form vs Basic Form

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Source fieldBasic FormMountain Woods Form
Elementsdarkdark
RoleBREAKBREAK
Listed regionsRusset HighlandsRusset Highlands
HP6060
ATK5252
BREAK6060
P.DEF6868
M.DEF4848
REGEN5151

All six displayed stats match Basic Form. The source does not specify the level basis, so this does not establish equal battle performance.

Mountain Woods Form and Basic Form both list Russet Highlands. Shared region labels do not confirm shared spawn points or conditions.

The listed ability names, descriptions and parameters match Basic Form in this snapshot. This does not establish identical battle outcomes.

Helmut — Mountain Woods FormOfficial Aniimo artwork
FORM PROFILE

Mountain Woods Form

darkBREAK

A brave Helmut that has polished its helmet to a sparkle shine through numerous collisions, revealing what it looked like before time's rust took hold.

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AT A GLANCE

Official display stats

HP60
ATK52
BREAK60
P.DEF68
M.DEF48
REGEN51

The source does not specify the level basis. These values describe the official display, not a battle ranking.

WHAT THIS FORM CAN DO

Skills & abilities

6 listed

Skills

Defense ModePhysical

Entering Defense Mode grants 20% damage reduction. Generates a shock wave when hit, dealing damage equal to 10 Might.

Power
36
Cost
20
Guardbreak SlamPhysical

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Power
45
Cost
15
Guardbreak SmashPhysical

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Power
45
Cost
15
ATKPhysical

(BREAK) Wields the power of darkness to attack targets at close range.

Power
6
Cost
0

Traits

Guardbreak Resonance

Increases BREAK by 0.

Mobility

Detection

Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.