All Helmut forms
FIELD GUIDE / #062 / FORM PROFILE

Helmut Snowfield Form

Snowfield Form lists dark / ice, compared with dark for Basic Form. Both list Russet Highlands.

Does Snowfield Helmut require winter or a snow region?

Snowfield adds Ice to Basic Helmut's Dark element, while keeping the BREAK role and the same displayed stats. The description explains fur padding inside its helmet for warmth. The structured location is Russet Highlands, just as for Basic; neither the name nor the description supplies a verified winter requirement. Detection remains listed for this form and describes revealing nearby metal objects and cloaked Aniimo.

Snowfield Form vs Basic Form

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Source fieldBasic FormSnowfield Form
Elementsdarkdark / ice
RoleBREAKBREAK
Listed regionsRusset HighlandsRusset Highlands
HP6060
ATK5252
BREAK6060
P.DEF6868
M.DEF4848
REGEN5151

All six displayed stats match Basic Form. The source does not specify the level basis, so this does not establish equal battle performance.

Snowfield Form and Basic Form both list Russet Highlands. Shared region labels do not confirm shared spawn points or conditions.

The listed ability names, descriptions and parameters match Basic Form in this snapshot. This does not establish identical battle outcomes.

Helmut — Snowfield FormOfficial Aniimo artwork
FORM PROFILE

Snowfield Form

darkiceBREAK

Smarter Helmuts like to pad their helmets with the fur of other aniimo to keep warm even in freezing winter.

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AT A GLANCE

Official display stats

HP60
ATK52
BREAK60
P.DEF68
M.DEF48
REGEN51

The source does not specify the level basis. These values describe the official display, not a battle ranking.

WHAT THIS FORM CAN DO

Skills & abilities

6 listed

Skills

Defense ModePhysical

Entering Defense Mode grants 20% damage reduction. Generates a shock wave when hit, dealing damage equal to 10 Might.

Power
36
Cost
20
Guardbreak SlamPhysical

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Power
45
Cost
15
Guardbreak SmashPhysical

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Power
45
Cost
15
ATKPhysical

(BREAK) Wields the power of darkness to attack targets at close range.

Power
6
Cost
0

Traits

Guardbreak Resonance

Increases BREAK by 0.

Mobility

Detection

Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.