ANIIMOLAB
Skills
Look up skill effects, power, and energy cost.
Start with skills linked to companion forms, or switch to enhanced skills or all records. Boss moves and other records remain accessible in the full list.
339 results

Bubble Blast
Shoots a bubble in the target direction, knocking targets back and dealing damage, while leaving a bubble behind that lasts 9s. This skill can be cast consecutively, storing up to 3 charges.
2 Aniimo forms

Bubble Rush
Spits bubbles to attack a target. Press and hold the skill button to keep spitting, continuously consuming EP and dealing damage to all targets hit.
4 Aniimo forms

Bubbles
Creates a bubble field. Each time a teammate casts a Water skill inside the field, 1 bubble is generated, up to 6 bubbles. Lasts 15s. Press the skill button again to detonate all bubbles. After absorbing a puddle, restores an additional 10 EP.
1 Aniimo forms

Bubbles
Enhanced skill
Activating the skill immediately spawns 2 bubbles and creates a bubble field. While allies are inside the field, each time they use a Water-element skill, 1 bubble is generated, up to a maximum of 6, lasting 15s. After absorbing a puddle, you also gain an additional 10 energy.
1 Aniimo forms

Burn Breaker
After charging, unleashes a powerful blast forward, dealing damage. At max charge, consumes all remaining EP.
5 Aniimo forms

Burn Breaker
Enhanced skill
After charging, unleash a powerful blast forward, dealing damage.
5 Aniimo forms

Burning Sun
The crystals on its elbows erupt with magma energy, hurling a massive molten boulder that explodes to deal wide-area damage.
2 Aniimo forms

Cannon Mode
Lowers its chassis and grips the ground. During this state, basic attacks are replaced with cannon fire that consumes EP and deals AoE damage.
1 Aniimo forms

Charged Blow
Raises its pincers to charge. When fully charged or when the skill is cast again, performs 2 quick swings. Can move while charging.
4 Aniimo forms

Charged Blow
Enhanced skill
Raises its claws to charge up. Charge time is greatly reduced. When fully charged or when the skill is cast again, performs two rapid swipes, attacking and [Stunning] the target for 1s. Can move during charging.
4 Aniimo forms

Charged Geyser
Enhanced skill
If the Skill key is pressed again at the precise moment, an additional 10 Energy is restored.
1 Aniimo forms

Chill Glide
Flies while dropping Ice element stars to attack the target for damage. Every 1 hits on a target applies 1 stack of Ice Debuff. After maintaining the skill state for 4s, can attack while moving for 15s.
3 Aniimo forms

Claw of Madness
Claws the target up to 3 times. When the third hit lands, the next skill grants double [Rage]. When in the [Enraged] state, each hit applies 2 stacks of [Claw Mark], up to 6 stacks.
2 Aniimo forms

Clay Ball
Throws a clay ball in a straight line in the direction faced, dealing damage on hit and applying Disintegration effect.
2 Aniimo forms

Cloud Orb
Throws a missile condensed from clouds at the target.
9 Aniimo forms

Collectible Drop
Turbo sneezes, shaking 7 collectibles out of its wool.
5 Aniimo forms

Comet Aureus
Summons a large number of comets from the sky to attack a target, dealing a huge amount of damage.
3 Aniimo forms

Cozite Nest Sentry
Launches Cozite to hover around itself. When a party member uses a Skill or Ultimate, Cozite performs a coordinated attack. Lasts 15s.
1 Aniimo forms

Cozite Nest Sentry
Enhanced skill
Launches Cozite to hover around this Aniimo. When the party casts a skill or Ultimate, they perform coordinated attacks. Each hit deals additional area damage equal to 10% of the original damage. Lasts 15s.
1 Aniimo forms

Critical Hit
Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 10% of Might.
2 Aniimo forms

Critical Hit
Enhanced skill
Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 10% of Might. After damage is resolved, retains 50% of the [Claw Mark] stacks.
2 Aniimo forms

Crossfire
Fires a flame ray that penetrates targets and deals up to 9 hits of damage. While [Full Energy] is active, Might increases by 45%.
2 Aniimo forms

Cyclone of Leaves
Swipes its tail and releases a forward-moving cyclone of leaves to attack targets. Turf is formed around the Aniimo and along the cyclone's path for 20s.
1 Aniimo forms

Dancing Petals
Spins and releases a storm of petals to attack a target.
7 Aniimo forms