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ANIIMOLAB

ANIIMOLAB

Skills

Look up skill effects, power, and energy cost.

Start with skills linked to companion forms, or switch to enhanced skills or all records. Boss moves and other records remain accessible in the full list.

339 results

Fiery Punch

Fire

Dashes forward with a punch, dealing damage and piercing through targets. Also removes all [Fire Debuff] stacks from the target.

SkillPower 67Energy cost 10Cooldown 1s

Fire Bolt

Fire

Launches a fireball at the target and applies 2 stacks of [Fire Debuff] for 5s. Hold the skill button to aim.

SkillPower 30Energy cost 10Cooldown 1s

Fire Dash

Fire

Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s.

SkillPower 15Energy cost 10Cooldown 1s

Fire Kick

Fire

Jumps up to dodge an attack, allowing flames to swirl around it before diving down and dealing damage to targets around the landing point.

SkillPower 72Energy cost 0Cooldown 15s

Fire Orb

Fire

Throws an explosive fireball at the target. Press and hold to aim.

SkillPower 50Energy cost 20Cooldown 1s

Flaming Claws

Fire

Casts Flaming Claws at the target. A powerful claw strike can be cast again within 5s. Both 2 claw strikes can consume 2 stacks of [Fire Debuff] from the target to deal additional damage equal to 0.3 Might.

SkillPower 45Energy cost 15Cooldown 1s

Florae Descent

Grass

Condenses energy into a massive phantom that dives down and slams into the ground, dealing area damage and leaving 1 Irisalis clone that lasts 30s. This clone can coexist with the clone summoned by Irisalis Shadow. Recasting the Ultimate resets the clone.

UltimatePower 240Energy cost 0Cooldown 8s

Floral Storm

Grass

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

SkillPower 30Energy cost 13Cooldown 1s

Flowing Water Slash

Water

Gathers water and unleashes 3 consecutive slashes. Hitting the target with all slashes triggers an additional powerful slash. When near a water environment, absorbs water and empowers the slashes into water blade slashes, dealing additional damage equal to 30% Might.

SkillPower 70Energy cost 20Cooldown 5s

Flowing Water Slash

Enhanced skill

Water

Gathers water and unleashes 3 consecutive slashes. Hitting the target with all slashes triggers an additional powerful slash. When near a water environment, absorbs water and empowers the slashes into water blade slashes, dealing additional damage equal to 30% Might. Absorbing water no longer consumes Puddles.

SkillPower 70Energy cost 20Cooldown 5s

Focused Beam

Grass

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

SkillPower 120Energy cost 50Cooldown 1s

Focused Beam

Enhanced skill

Grass

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range. After casting, immediately gain an additional 5 stacks of Dance Power.

SkillPower 120Energy cost 50Cooldown 1s

Forest Whirl

Grass

Spins to slash, dealing Grass damage 4 times to all nearby targets.

SkillPower 60Energy cost 20Cooldown 1s

Fragrance Bomb

Dark

Also [charms] targets within range, leaving them dizzy for a short duration.

UltimatePower 0Energy cost 0Cooldown 8s

Freezing Claws

Ice

Deals damage over a large area.

UltimatePower 173Energy cost 0Cooldown 8s

Frost Slam

Ice

Gathers icy vapor in both pincers, then slams them down to deal AoE damage in front and create an ice wall for 5s.

SkillPower 40Energy cost 15Cooldown 1s

Frost Strike

Ice

Strikes targets around itself. Targets hit enter a Frozen state for 2.5s.

SkillPower 45Energy cost 20Cooldown 15s

Frost Tail Strike

Ice

Flips forward toward the target and slams the ground with a tail strike, dealing damage.

SkillPower 60Energy cost 15Cooldown 1s

Frost Tail Strike

Enhanced skill

Ice

Flips forward toward the target and slams the ground with its tail, dealing damage.

SkillPower 60Energy cost 15Cooldown 1s

Gale Charge

Wind

Rushes toward the target, dealing Damage. If used while in Fly state, dives at the target and ends Fly. During the charge, reflects incoming Projectile attacks.

SkillPower 60Energy cost 20Cooldown 1s

Gale Guard

Wind

press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.

SkillPower 54Energy cost 20Cooldown 15s

Gale Guard

Enhanced skill

Wind

press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.

SkillPower 54Energy cost 20Cooldown 15s

Glimmer Shot

Light

Shoots a Light Orb to attack the target. Press and hold the skill button to aim.

SkillPower 20Energy cost 10Cooldown 1s

Gravel Tackle

Earth

Rams into the target with its body, dealing Earth damage.

SkillPower 39Energy cost 10Cooldown 1s