Wields the power of ice to attack targets at close range.
- Power
- 6
- Energy cost
- 0
- Cooldown
- 0.1 s

Aniimo
Compare each form’s natural strengths. These are base stats, not your companion’s current battle stats.
Shared scale: 0–200
Dark grey fur blends seamlessly with the night, save for a patch of blood-red fur at the tail base, which, along with their crimson eyes, signals danger.
Fenrier · Nighttime Form has Ice / Dark elements. This profile lists 4 skills, 1 traits, 3 homeland abilities.
How to read the guide →WHAT THIS FORM CAN DO
Wields the power of ice to attack targets at close range.
Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff].
Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.
Steps forward and spins to release 3 shadow blades, dealing damage and [silencing] the target for 4s.
Form requirement: Fenrier · Nighttime Form / Bonesky · Nighttime Form
Ice-type Aniimo specialize in cooling your homeland environment.
Dark Aniimo specialize in harvesting crops, cutting down plants, pickling, and drying items.
Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.
Compared with: Fenrier · Basic Form
Each change compares the same base stat. Skills use exact version identities; shared skills may still have different requirements. Differences do not predict battle strength.
Shared skills: ATK / Ice Strikes / Boomerang Blade / Night Slash
Elements: Ice → Ice / Dark
Identical base stats: HP 86 / Attack 105 / Break 45 / Defense 68 / Special defense 68 / Energy recovery 81
Ice 2 / Hauling 2 → Ice 2 / Dark 1 / Hauling 2