(BREAK) Wields the power of water to attack targets at close range.
- Power
- 6
- Energy cost
- 0
- Cooldown
- 0.1 s

Aniimo
Compare each form’s natural strengths. These are base stats, not your companion’s current battle stats.
Shared scale: 0–200
They are strong and powerful, but they’d rather stay in their nests and decorate than show off their muscles.
Panpanta · Basic Form has Water elements. This profile lists 6 skills, 1 traits, 2 homeland abilities. Exploration abilities: Swim.
How to read the guide →WHAT THIS FORM CAN DO
(BREAK) Wields the power of water to attack targets at close range.
Jumps up and hurls a huge water ball at the target, dealing AoE damage and creating a puddle.
Jumps up and hurls a huge water ball at the target, dealing AoE damage, creating a water puddle, and applying 5 stacks of Water Debuff to targets hit.
Form requirement: Panpanta · Prismana
Rolls continuously to ram targets while draining stamina.
Enhanced skill: Hydro Roll
While active, each skill hit deals one additional instance of skill damage to the target. Trigger interval: 0.5s.
Swings the shovel with full force to deliver a powerful strike, dealing damage.
Cooldown: 20s.
Water Aniimo specialize in brewing, fetching water, and watering plants.
Playful Aniimo happily produce various items while they play and have fun.
Compared with: Panpanta · Basic Form
Each change compares the same base stat. Skills use exact version identities; shared skills may still have different requirements. Differences do not predict battle strength.
Shared skills: ATK / Water Cannon / Water Cannonade / Hydro Roll / Splash Shield / Home Run
Identical base stats: HP 104 / Attack 85 / Break 100 / Defense 70 / Special defense 106 / Energy recovery 80
Identical base stats: HP 104 / Attack 85 / Break 100 / Defense 70 / Special defense 106 / Energy recovery 80
Water 3 / Leisure 3 → Water 4 / Leisure 4