(BREAK) Wields the power of wind to attack targets from a distance.
- Power
- 6
- Energy cost
- 0
- Cooldown
- 0.1 s

Aniimo
Compare each form’s natural strengths. These are base stats, not your companion’s current battle stats.
Shared scale: 0–200
As they walk along the beach and play, the beat washes over them like waves, as if they can hear the ocean resonating.
Tubster · Beach Form has Wind / Water elements. This profile lists 7 skills, 1 traits, 2 homeland abilities.
How to read the guide →WHAT THIS FORM CAN DO
(BREAK) Wields the power of wind to attack targets from a distance.
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center.
Form requirement: Chirpi · Beach Form / Tromber · Beach Form / Cornet · Beach Form / Tubster · Beach Form
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Form requirement: Chirpi · Highland Form / Tromber · Highland Form / Cornet · Highland Form / Tubster · Highland Form
Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.
press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.
Enhanced skill: Gale Guard
Water Aniimo specialize in brewing, fetching water, and watering plants.
Wind-type Aniimo specialize in controlling the wind to process products.
Compared with: Tubster · Basic Form
Each change compares the same base stat. Skills use exact version identities; shared skills may still have different requirements. Differences do not predict battle strength.
Shared skills: ATK / Tornado / Water Tornado / Leaf Tornado / Resting Whirlwind / Gale Guard / Truce
Elements: Wind → Wind / Water
Identical base stats: HP 108 / Attack 80 / Break 107 / Defense 66 / Special defense 109 / Energy recovery 80
Wind 3 → Water 2 / Wind 3