Wields the power of wind to attack targets from a distance.
- Power
- 6
- Energy cost
- 0
- Cooldown
- 0.1 s

Aniimo
Compare each form’s natural strengths. These are base stats, not your companion’s current battle stats.
Shared scale: 0–200
They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.
Tromber · Basic Form has Wind elements. This profile lists 7 skills, 1 traits, 1 homeland abilities.
How to read the guide →WHAT THIS FORM CAN DO
Wields the power of wind to attack targets from a distance.
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center.
Form requirement: Chirpi · Beach Form / Tromber · Beach Form / Cornet · Beach Form / Tubster · Beach Form
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Form requirement: Chirpi · Highland Form / Tromber · Highland Form / Cornet · Highland Form / Tubster · Highland Form
Enhanced skill: Waltz
Fires a Wind Bomb at the target, dealing damage.
Triggers once every 20s at most.
Wind-type Aniimo specialize in controlling the wind to process products.
Compared with: Tromber · Basic Form
Each change compares the same base stat. Skills use exact version identities; shared skills may still have different requirements. Differences do not predict battle strength.
Shared skills: ATK / Tornado / Water Tornado / Leaf Tornado / Waltz / Spiral Blade / Zephyr’s Breath
Elements: Wind → Wind / Water
Identical base stats: HP 113 / Attack 119 / Break 51 / Defense 79 / Special defense 81 / Energy recovery 88
Wind 3 → Water 2 / Wind 3
Elements: Wind → Wind / Grass
Identical base stats: HP 113 / Attack 119 / Break 51 / Defense 79 / Special defense 81 / Energy recovery 88
Wind 3 → Grass 2 / Wind 3